Death Guards vs Orks (1,000 pts) – Battle Report

This was a game against a very good player who was looking to practice a 1,000 point list for a tournament that is going to run at a local game store.  I’ve played him before, losing to his Orks and Genestealer Cult.

List Theory

I knew that this was going to be a tough game that I had to bring my best to in order to stand a chance.  So I built my list around the Noctilith Crown, which might be great for gun line armies, but that’s not how the Death Guard fights.  This really is one of those moments when you have to choose between the list you want to play and the list you feel you have to play to win.  I chose the former, but within those parameters I was going to give it my all.

The Crown gives a 5+ invulnerable save to units nearby and also allows psykers to re-roll attempts to manifest powers.  Given that this was a 1,000 point game I didn’t think I could manage psykers so I went with units that would benefit from the invulnerable save.  This was a unit of Poxwalkers, two units of Plague Marines and a Helbrute. There would be a Chaos Lord to provide re-rolls.  All of those units would be leashed be the Crown as they needed to be close to it.  I therefore needed something mobile and went for a winged Daemon Prince and two Plagueburst Crawlers.  List complete.


The Game

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Death Guard Daemon Prince vs Orks

Death Guard & Nurgle Daemons vs Orks (1,750 points) – Battle Report

I’ve played this player and his Orks once before and managed a victory, this so this is a rematch.

List Theory


Epidemius was ready to hit the table, he buffs Nurgle Daemons, so this list was all about taking as many of them as I could.  Epidemius’ ability isn’t limited to Daemons from the Chaos Daemos codex.  A number of Death Guard units have the required key words, so I would be using them as well.  I set myself some rules which were that if I didn’t take a Daemon unit in a Death Guard slot then I had to take the cheapest option.  So one of my HQs was a Chaos Lord and two of my three troop choices were Cultists.  For the third troop choice I did break the rules and took Plague Marines, I like Plague Marines.  I knew that my list had a weakness in that it was really lacking in anti-armour capability.  I had no Helbrutes, Dreadnoughts or Plasma.  If there were a lot of T8 vehicles in the army I was facing then I would have a tough game.

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Nurgle vs Orks (2,000 points) – Battle Report


I’ve only had two previous games against Orks, one pre-Codex and one post-Codex.  I found both games really fun so I was looking forward to this.  This game would be against a very good tournament level player and I knew I was going to be in for a tough one.  But let’s see how I can do.

List Theory


My list was built up from the one that I used in my last game against the Astra Militarum.  That seemed to work reasonably well and I wanted to try it against a very different type of army to see how it would work out.  It was built with some flexibility in mind, and I had no idea what type of Ork list I would be facing so I needed that.

On the Death Guard side I added a Marine to each squad as an ablative wound, a Foetid Bloat Drone to protect the Daemon Prince and an extra unit of Poxwalkers for additional screening or objective holding.

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Death Guard vs Orks


I’ve only played one game against Orks in 8th Edition and that was when they only had an index, I was comprehensively and expertly stomped.  However Orks are one of the factions in 40k that are really close to my heart.  One of the armies that I started to build, but never played, back in the Rogue Trader days was an Ork army.  I loved the original solid metal models and when they started to have their fluff expanded upon (about issue 120?) I really got into them.  I did play an Ork team in Bloodbowl (Da Boyz, with terribly juvenile names, my lead Blitzer was memorably named Bullet Nipz) and I played Orks in Adeptus Titanicus and Epic.  Anyway, I love Orks.  So I was really looking forward to this game.

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