Nurgle vs Adeptus Mechanicus

Death Guard & Nurgle Daemons vs Astra Militarum & Adeptus Mechanicus (1,750 pts) – Battle Report

This was an experimental game where I took an all infantry list against someone who I expected would take a whole lot of armour…

List Theory

After I unexpectedly won my last game with an all infantry list I called into question my belief that such a list will, for Death Guard and Daemons, inevitably get stomped by a list featuring lots of armour.  So I had to test this some more, and the only sensible reaction was to push it to the extreme and stick with all infantry.  So that is what I did.

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Daemons vs. Adeptus Mechanicus

Death Guard & Nurgle Daemons vs Adeptus Mechanicus (1,750pts) – Battle Report

This was a mystery game against an unknown army.  I had no idea that it would be the Adeptus Mechanicus.

List Theory

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In a way having no idea what you’re up against is quite liberating, you stop worrying about whether you can handle the enemy and just build what you fancy taking.  So for me this week it was going to be another chance to put Epidemius on the table.  I was heading back to the store that I bought him from, so it seemed fitting.  I tweaked the list that I took last time to make it both smaller and to also bring in a trio of Myphitic Blight Haulers.  I’ve not used them in a very long time.

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Death Guard vs Adeptus Mechanicus (2,000 pts) – Battle Report

This game was a couple of weeks ago but I’ve been bit busy so I’m playing catch up….

List Theory

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I had no idea what the Adeptus Mechanicus would be like, so I wanted a fairly flexible list and didn’t try to build it to counter any particular type of army.

I’m still enjoying playing a Zombie horde so I took two full squads of 20 Poxwalkers backed by Typhus to buff them.  They could be used to take an objective (as long as it wasn’t too far away), hold something in my deployment zone, to act as a screen against melee armies or to tarpit big monsters.

I then took two seven man squads of Plama equipped Plague Marines.  They would be supported by a Chaos Lord and would travel in two Rhinos.  These would be used to rapidly get somewhere useful so as to get the Plasma into useful range.  This would give me some S8 anti-tank capability.

Further anti-tank would be provided by a Helbrute equipped with Lascannons and a Missile Launcher, this would be backed by another Chaos Lord to try to make him as effective as possible.

Some light long range anti-armour would be proved by two Wardogs armed with Autocannons.  They’re not so good at taking on T8 armour but if there’s any T7 or under armour around then they’re pretty good.  They’re also useful at taking down tougher multi-wound models such as Primaris Marines or Terminators.

I did need something speedy that I could hurl at the enemy to buy time while my Poxwalker horde gets into position.  And that would be a Daemon Prince backed by two Plagueburst Crawlers.  The Prince would also be my Warlord with the Arch-Contaminator trait so as to buff the Crawlers.

My army is now getting pretty large with a lot of infantry, I add two ten man Cultist squads which allow me to take two Battalions and earn some extra CP.  The Cultists can also act as a screen to protect my Helbrute against any deep striking mischief.

The Game

Setup

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