More mono-Codex Death Guard, this is a bit of a theme at the moment.
The list has a few components to it.
- Airborne, a winged Daemon Prince and two Foetid Bloat Drones. This should be able to move quickly around the battlefield to seize things or react to events.
- Mechanised infantry, two squads of Plague Marines in Rhinos backed up by two Plagueburst Crawlers. There is also a Malignant Plaguecaster, a Biologus Putrifier (who will also be my Warlord with the Arch-Contaminator trait) and two Foul Blightspawns. This is stuff that likes to be close up to things, 9″ auto-hitting plague weapons, 6″ Hyper-Blight Grenades and the Plaguecaster giving out additional mortal wounds within 7″. So the Rhinos race up and then drop the infantry off close to something to fight. The Plagueburst Crawlers can then hang around to benefit from the Warlord Trait or push onwards to blow up close other enemy units.
- A backline consisting of an anti-armour Helbrute (twin lascannon and missile launcher), a Chaos Lord to give re-rolls and a squad of Chaos Cultists to act as a screen or to seize objectives.
We rolled the Supplies from Above Eternal War mission from Chapter Approved 2018. Four objectives would be on the table and units with the Fly keyword would take precedence in securing them. The objectives will drift around at the start of each battle round.
You can read Cadian Shock’s write up of this battle here.
We rolled the Search and Destroy deployment, so we’d be in opposite corners with a circle in the middle that we couldn’t deploy in.
The Astra Militarum had to set up first, they dropped their artillery at the back and everything else pretty far forward, it was a bit of a traffic jam.
I had my airborne section on my front right flank, my mechanised infantry on my front left flank and then my backline at the back.
After that the Ratlings infiltrated the board. They popped up right at the back near my Helbrute. This was a problem, I was hoping to spend 1CP to have my Helbrute fire twice with the Fire Frenzy stratagem. But this has a limit that it has to be at the closest target, and I’m not wasting my anti-armour Helbrute shooting at pesky Hobbitses. They would have to be dealt with.